Nintendo Fanboy Weekly: Nov 13 - Nov 19
Filed under: Nintendo DS, Nintendo Wii

It’s been a big week for Nintendo fans, as Animal Crossing: City Folk has finally released on the Wii. To accompany its release, we’ve got a review for the game, as well as plenty of other great features for you to go through. So, without further delay, dive right in to the links below!
DS
- Bury the Shovelware: Zoo Tycoon DS
We play the bad games so you don’t have to - G2G: Professor Layton and the Curious Village
Find out why it’s great for when you’re on-the-go - Kingdom Hearts DSi at least kind of real
More DSi game news trickles out - Show and Tell: Edibles
Our weekly spotlight on community crafts and other goodies - Mama has skills: Taito trademarks Pet Shop Mama
Mama expands her empire - GTA: Chinatown Wars has large map, obligatory microphone gimmick
Sounds like quite the portable GTA
Wii
- Revolutionary: On the Edge
Mike shows us how Wii owners can get in on Mirror’s Edge - VC Monday madness: Space Invaders and Forgotten Worlds
Video coverage of this week’s Virtual Console releases - Wii Fanboy Review: Animal Crossing: City Folk
How is it? Read on and find out - Top 5: Get Up, Stand Up
Our weekly list feature - Wii Fanboy Review: Dangeresque 3
Strong Bad’s 4th episode is another winner - It’s-a Mario World: Super Educational
We love Mario. Do you? - Wii Fanboy interviews 2D Boy (World of Goo)
Read about the success story of the year
Nintendo Fanboy Weekly: Nov 13 - Nov 19 originally appeared on Joystiq on Thu, 20 Nov 2008 00:00:00 EST. Please see our terms for use of feeds.
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Kotaku - Wait, There’s SimCity For The iPhone Now? [IPhone]
Well, shit. There goes my free time. This has somehow evaded my notice up til now – most likely because the words "iPhone" and "game" are enough to set my eyeballs a’ rollin’ – but it appears that EA are bringing SimCity to the iPhone. And not just any version, a version of SimCity 3000 (or at least one that looks like it), probably the best of the bunch. It’ll be the same basic deal, only with touch controls, extending to the use of two-finger dragging for things like establishing zones. EA say it should hit the App Store sometime in December, for the "yeah, I’ll finally buy an iPhone game" price of $10.SimCity for the iPhone may ruin my life (in a good way) [VentureBeat]
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Kotaku - Xbox 360 Hits Seven Million In Europe [Xbox 360]
Microsoft Europe have today announced that the Xbox 360 - long (and still) the underdog in the European theatre of console conflict - has now sold seven million units across the continent. That’s up from five million in June, showing anyone who couldn’t figure it out for themselves that when you cut the price of a console twice in six months, lots more people will buy it. Those with an interest in PR exuberance, you’ll love the accompanying quote from MS Europe’s David Gosen, who was positively beaming when he said:
It’s the combination of elements that put us in a fantastically strong position. We have 360 degrees of entertainment. At the moment, momentum is fantastic, we’ve got real traction in all European markets.
You can bet Gosen won a fiver for that, when his work buddies dared him he couldn’t work "360 degrees" and "traction" into the one statement.
Xbox 360 storms past 7m sales in Europe [MCV]
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Kotaku - Activision Change Baja Box Art To Beat Lawsuit [Activision]
If you can’t beat ‘em…fix whatever it was they were complaining about so you don’t get your ass sued. That about sums up this move by Activision, which has seen the mega-publisher avoid a lawsuit with THQ over the box art to racer Baja 1000. While the original art was almost a direct rip-off of THQ’s Baja game - and was likely to see Activision have to face some kind of punishment - the game’s cover has since been changed. And, ironically, in the process been improved. Everybody wins. Especially this game, which without this lawsuit would have come and gone without a single one of you noticing it’s passage.Case: THQ v. Activision - SETTLED [Patent Arcade, via Joystiq]
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Kotaku - Prepare For Punch-Out With These Tacky Wii Boxing Gloves [Wii]
Everlast, as you may be aware, are kind of a big deal in the world of boxing goods. They make, among other things, boxing gloves. Gloves like these ones, which are unique amongst their range by being designed less for punching men in the mouth with, and more for helping you swing your Wii Remote around like an idiot. Priced at $30, they include straps for the peripherals and holes so you can still use the buttons. Hopefully they’re not as padded as real ones; we want people punching themselves in the face while regretting their purchase to really learn from the mistake.A Video Gamer’s Substitute for the Heavy Bag and the Ring [NY Times, via Go Nintendo]
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GoNintendo ‘End of day’ thoughts - Sonic Unleashed is like night and day
My apologies for the on-again/off-again ‘End of day’ thoughts. I have been so busy due to the holiday season, and I’m trying to do final preparations for the live-stream charity event as well (this Saturday, 8 AM to 8 PM EST)! Once that event is over, I should be back to my normal ‘End of day’ routine. Thanks to sticking with me through this busy time! If I am going to keep up, I have to get some rest! I’ll see you guys in a few, short hours. Hope you have a great morning!
I actually squeeze in some time to play Sonic Unleashed during the wee hours of the morning. It was just over an hour’s worth of gameplay, and I’ve been left with some fresh impressions in my mind. We’ve been fed trailer after trailer, screen after screen of Unleashed for a long time now. Remember when all of this started with a rumored leak containing a batch of screens? Well, we finally made it to launch day…for Wii and PS2 that is. Is this the Sonic game that finally brings the hedgehog back to his once high standing? I don’t know that yet…but I do know that Unleashed feels like two games in one.
The good part…the Sonic levels are actually fun. I think it has a lot to do with the amount of control you have. Sonic’s 3d games have been pretty lame, due to the amount of time you play instead of watching the action. It’s just not fun watching Sonic perform awesome moves unless you are doing them. I want to run, slide, dodge, and drift! Well, in Sonic Unleashed you can do all of that. You feel like you’re really in control of the action…which would seem like the most basic point of any game. Somewhere down the road, Sonic lost that. So far, with my time in Unleashed, I feel like Sonic has finally gotten some of that missing element back.
Jon Fitch Released from UFC
http://www.sherdog.com/news/news/ufc…d-follow-15235
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Jon Fitch, who went five rounds with UFC welterweight champion Georges St. Pierre in August, received notice Wednesday that the UFC has released him. Fitch told Hardcore Sports Radio’s “Sports Rage” on Wednesday that he was cut from the promotion after he’d refused to sign an agreement that would have relinquished his likeness rights for a UFC video game. Fitch said he submitted a signed bout agreement Tuesday to fight Akihiro Gono at UFC 94 on Jan. 31, but the UFC terminated it, along with his promotional contract. “I had two fights left on my contract, but they always put a clause in the contract that if you lose a fight, they’re able to release you at any time after a loss,” Fitch told “Sports Rage” host Garbriel Morency. “That’s pretty standard with any organization, but it’s pretty incredible that they’d go to those lengths for something like this, over a video game.” Fitch, a Purdue University wrestling standout, said his refusal to sign the agreement for a UFC video game — set for release by THQ in 2010 — wasn’t based on compensation. “The video game agreement that they have that they wanted us to sign was basically we don‘t get anything for it,” he told Morency. “We get free publicity and promotion from the game, which is great, no problem. The problem is it’s a lifetime exclusive contract. That means we would never ever be able to work with any video game companies other than the one the UFC provides.” Fitch told Hardcore Sports Radio he was not adverse to the contract necessarily, but in the way it was presented to his management. “They basically kicked the door open, guns blazing, pointed it in our face and said, ‘Sign this or you’re going to pay,’” Fitch said. Fitch said that, to his knowledge, UFC President Dana White had given his representatives the ultimatum to sign or be scrapped even though the fighter’s reps tried to negotiate a five or 10-year deal for the video game rights. In an interview with Yahoo Sports on Wednesday, White said the UFC would no longer do business with the American Kickboxing Academy, Fitch’s San Jose-based fight team. “We’re looking for guys who want to work with us and not against us, and frankly I’m just so [expletive] sick of this [expletive] it’s not even funny,” White told Yahoo Sports. “Affliction is still out there trying to build its company. Let [Fitch] go work with them. Let him see what he thinks of those [expletives]. [Expletive] him. These guys aren’t partners with us. [Expletive] them. All of them, every last [expletive] one of them.” Christian Wellisch, an AKA teammate of Fitch, was also released on Wednesday, said Fitch. Wellisch had also received an agreement for a pending bout that was later retracted. “They cut him from the organization first, I think as kind of a scare for me and [Josh] Koscheck and Cain [Velasquez],” said Fitch. “I guess Cain Velasquez wouldn’t sign under his contract and they we’re saying that after his fight he was done and they weren’t going to re-up his contract. I think the same thing goes for Koscheck. I think they would drop him right now too, if he wasn’t fighting on the 10th, if he wasn’t headlining that show –- so they can’t drop him.” Koscheck faces Yoshiyuki Yoshida at UFC “Fight for the Troops” on Dec. 10 at the Crown Coliseum in Fayetteville, N.C. Fitch had won eight straight fights before dropping a gutsy decision to St. Pierre. His undefeated run tied Royce Gracie’s for the most consecutive wins in the UFC. With his dismissal, Fitch said he will likely lose 75-80 percent of his sponsorship monies. Earlier this year, Fitch and other AKA fighters were asked by the UFC to sign a separate merchandising agreement in perpetuity. Many of the squad declined the offer. “I never wanted anything more than to fight in the UFC and be a UFC champ,” said Fitch. “I put in a lot of blood and guts and sweat and tears into this and this is my reward I guess.” |
Apple Pins Its Hopes on Gaming
Back when I was in college — way back in early 1997, I’m afraid — I wrote a well-reasoned letter to the online arm of Ultra Game Players magazine in defense of Nintendo, whose star was starting to take on a distinct tinge of tarnish among the nascent online hardcore gaming fanbase. The N64’s strong launch had deteriorated into the likes of Yoshi’s Story, with little but Star Fox 64 and the far-distant Ocarina of Time to look forward to for the foreseeable future. But that’s okay, I argued; Nintendo has always employed the same model as Apple Computer, whose Macintosh suffered from the same problems as the N64 — an expensive proprietary format, relatively sparse releases, an insular corporate culture — but also offered the same ultimate benefit: powerful hardware and quality software.
“Yeah, but Apple sucks,” was the website’s thoughtful response. Fortunately, I can take some pleasure in knowing that history has lent weight to my comparison, with Nintendo seemingly aping Apple at every turn since then. Apple makes colorful computers and a laptop in translucent blue or orange with white accents; Nintendo unveils N64s in the same color, along with its upcoming Game Boy Advance hardware in translucent blue or orange with white accents. Apple makes a compact, cube-shaped computer that founders in the marketplace; Nintendo follows with a compact, cube-shaped console that founders in the marketplace. Nintendo’s current systems, the DS and Wii, want so badly to be Mac hardware it’s not even funny. Where Apple leads, Nintendo seems to follow in lockstep.
But for the first time, perhaps Apple would do well to learn from its imitator. They’ve suddenly decided that video gaming is the future — a distinct change of pace for a company whose boss deliberately pushed the Macintosh platform away from gaming for fear that the ability to have fun on Macs would lend credence to the view that the system was a toy next to its stodgy, command-line-driven competition. Aside from the occasional bit of MacWorld keynote lip-service — look, it’s John Carmack! And he’s playing Quake III on an iMac! — Apple’s relationship with gaming has largely been one of disinterest, with a few stalwarts like Blizzard, Freeverse, Ambrosia, Pangaea, and Spiderweb keeping the home fires burning for those few Mac gamers who haven’t given up and installed Boot Camp.
Kotaku - GTA IV PC Video Editor Can Make Your Innuendo Filled Video Dreams Come True
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Kotaku - Research Says 46% Of Shoppers Looking To Buy A Console On Black Friday [Bla
With Black Friday almost upon you (no such shenanigans in non-thanksgiving-giving countries such as Aus), research firm Consumer Reports have got into the spirit of things by publishing a report on projected consumer spending. In other words, what people will be loking at spending their money on come next Friday. Turns out they’ll be spending it on Wiis, PS3s and 360s. 46% of those polled said that, when they hit the shops on November 28, they’d be shopping for a games console. 46%. Blow that figure out across the US (even accounting for the fact the total number must surely be slightly lower) and that’s a ton of people in the market for a games machine. Hope the three platforms have their trousers pressed and their shoes polished, because with that kind of money up for grabs, they’re going to need to make an impression.Consumer Reports Survey Details America’s Black Friday Spending Plans [Gizmodo]
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